Showing posts with label book. Show all posts
Showing posts with label book. Show all posts

Monday, April 7, 2014

[Book] Graphic Design Thinking


Creativity is more than an inborn talent; it is a hard-earned skill, and like any other skill, it improves with practice. Graphic Design Thinking: How to Define Problems, Get Ideas, and Create Form explores a variety of informal techniques ranging from quick, seat-of-the-pants approaches to more formal research methods for stimulating fresh thinking, and ultimately arriving at compelling and viable solutions. In the style with which author Ellen has come to been known hands-on, up-close approach to instructional design writing brainstorming techniques are grouped around the three basic phases of the design process: defining the problem, inventing ideas, and creating form.
Lupton, Ellen; Graphic Design Thinking: Beyond Brainstorming, Princeton Architectural Press, 2011.

[Free Book] How do you design?


Everyone designs. The teacher arranging desks for a discussion. The entrepreneur planning a business. The team building a rocket.
Their results differ. So do their goals. So do the scales of their projects and the media they use. Even their actions appear quite different. What’s similar is that they are designing. What’s similar are the processes they follow.
At http://www.dubberly.com/articles/how-do-you-design.html e http://www.dubberly.com/wp-content/uploads/2008/06/ddo_designprocess.pdf.

Monday, March 31, 2014

[book] Ideation




Mahon, Nik. 2011. Basics Advertising 03: Ideation. Lausanne/CH: Bloomsbury Publishing PLC, AVA Publishing SA.
http://www.amazon.co.uk/Basics-Advertising-03-Nik-Mahon/dp/2940411506/

Monday, March 10, 2014

Monday, March 3, 2014

[book] Visual Research: An Introduction to Research Methodologies in Graphic Design


"From the Publisher. Visual Research: An Introduction to Research Methodologies in Graphic Design (second edition) is a guide to the practice of researching for graphic design projects. This book explains the key terms and theories that underlie design research; examining the importance of audience, communication theory, semiotics and semantics. It features a range of case studies that demonstrate how the use of rigorous research methods can form the basis of effective visual communication and design problem solving, eschewing end product analysis for a discussion of the way research feeds into the design process. This edition also includes 12 new international case studies, end of chapter exercises, a new chapter on Visual Grammar and a foreword by Ellen Lupton, an internationally renowned graphic designer, writer, curator and educator."

http://www.designersandbooks.com/book/visual-research-second-edition
http://www.amazon.co.uk/Visual-Research-Introduction-Methodologies-Graphic/dp/2940373205

Saturday, March 1, 2014

[book] Design Studies: Theory and Research in Graphic Design


"[T]he discipline of graphic design has undergone a sea change. Where visual communication was once informed by a designer's creative intuition, the proliferation of specialized audiences now calls for more research-based design processes.
Designers who ignore research run the risk of becoming mere tools for communication rather than bold voices. Design Studies, a collection of 27 essays from an international cast of top design researchers, sets out to mend this schism between research and practice. The texts presented here make a strong argument for performing rigorous experimentation and analysis."

http://www.amazon.com/Design-Studies-Theory-Research-Graphic/dp/156898586X